Quite a few committed Fallout fans weren't happy with the way the Amazon television series appeared to negate—or at least —the presence of Fallout: New Vegas in the canon. But Fallout: New Vegas director Josh Sawyer isn't one of them. In an [[link]] interview with , Sawyer said he understands why there was some confusion and "could see why some people might be aggravated or annoyed," but he doesn't share that feeling because it's not his thing anymore.
"This might sound weird, but whatever happens with it, I don’t care," Sawyer said. "My attitude towards properties that I work on, and even characters that I create, is that I don’t own any of this stuff. It was never mine. And the thing that I made is what I made."
"There are things that I might watch and say, ‘I don’t think I would have taken this that way’, and then there are other things that I think are really cool," he said. "But it’s not my space, it was never my thing. I was a guest working in it. So I try to keep a level of distance between myself and the setting."
"The initial impact where people said the gameplay feels very close to Fallout 3 is totally fair. But then as time stretches on, [[link]] and people play them side by side, the fact that we had so much of our time to focus on the content, I think that’s what people were excited about."
The Fallout series on Amazon is a hit, and a second season has already been . More recently, the showrunners hinted, not too subtly, that the city of New Vegas will —but perhaps not the New Vegas that gamers are expecting.
The full interview with Sawyer covers a range of topics beyond New Vegas, including burnout—something he recently said has replaced crunch as ""—the Pillars of Eternity game, and the brilliant sleeper hit Pentiment. It's a good read—check out the whole thing at . And if you haven't played New Vegas and are curious what you're missing, be sure to have a look at our to getting the most out of it today.